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Learnings and musings of a polyglot developer
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How to Add Outbound Link Tracking to Tumblr

By Elliot Chong On April 3, 2013 · Leave a Comment

I recently started a Tumblr blog to help gamers find the best prices on their favorite video games, and like any self respecting content publisher I immediately set about adding analytics to the site so that I could track how well my content was converting. I ran into a few snags along [...]

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Underscore.js Deep Clone and Deep Extend Mix Ins

By Elliot Chong On October 10, 2012 · Leave a Comment

When combining and recomposing JavaScript objects the Underscore extend method is an invaluable tool. Essentially, it copies all of the extended object’s properties onto the originating object. This works great for simple objects that only contain Numbers and Strings; however, once you introduce nested Arrays or Objects with conflicting property names you’ll quickly [...]

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Using Facebook Social Plugins with AngularJS

By Elliot Chong On October 9, 2012 · 1 Comment

I’ve been diving into AngularJS lately and came across a use-case where my Facebook Social Plugin-containing Angular templates were being rendered after the Facebook SDK’s init and parse method had already been called. Sad faces ensued as my Facebook Social Plugins were no where to be found in the rendered template. [...]

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Adobe AIR for iOS Development Gotchas

By Elliot Chong On December 28, 2011 · Leave a Comment

Lately I’ve been diving into iOS game development using Adobe AIR 3.1 and have been really impressed by its overall performance and how easy it has been to get a game up and running. However, it hasn’t always been smooth sailing and I’ve run into a fair number of gotchas that I wanted to document [...]

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Adobe AIR for iOS Video Playback

By Elliot Chong On October 16, 2011 · Leave a Comment

Adobe’s latest release of AIR (version 3) finally brings StageVideo to iOS AIR applications. Sadly, getting StageVideo to work properly within AIR was not exactly plug and play and took several hours before finally getting it to work. I’ve jotted down a few notes on the final solution, hopefully this post will help to save [...]

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Debugging the application's frame within Facebook

Debugging Facebook Applications for Fun and Profit – Firefox 4 & Firebug

By Elliot Chong On April 4, 2011 · 1 Comment

Are you Facebook developer and frustrated by your inability to use a JavaScript console to debug your application on Facebook? Good news, with the release of Firefox 4 and the latest version of Firebug (1.7.0)- now you can!

To access an iframe Facebook application’s context enter cd(frames[0]); into your Firebug console. [...]

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sxsw-logo

Flash is Dead! Long Live Flash!

By Elliot Chong On March 7, 2011 · 1 Comment

Heading to SXSW this year?

Join @Toby Miller and @I as we embark on a deep dive into the world of ‘Flash hating’, and what it means for the future of the internet. (#flashdebate)

Update 04/04/2011 – Embedded presentation below.

Since this is my first SXSW [...]

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How to Add an iframe to a FBML Tab

By Elliot Chong On February 9, 2011 · Leave a Comment

Update – Facebook has released iframe support for Tabs. Please use this method of implementing iframes moving forward.

This is a temporary workaround for loading iframes into FBML tabs until FBML is fully deprecated in Q1 of 2011. This method requires a click to activate to load the iframe. Once the deprecation [...]

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fb:comments' Like Button

How to Add a Facebook Like Button to a FBML Tab

By Elliot Chong On January 3, 2011 · 6 Comments

Due to Facebook’s restrictions on JavaScript and iFrames within FBML tabs Like Buttons were once considered a feature of the Facebook elite, namely: Canvas Applications and external websites. Thankfully this walled garden is no more, and through a little CSS trickery we can commandeer the fb:comments’ Like button and bring its [...]

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"Facebook unveils ‘Home,’ a new socially integrated homescreen for all Android devices http://t.co/hYFVm5OexA" — ElliotChong

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